Abi-Dalzim’s Horrid Wilting

Level 8

Basic Information 
SchoolNecromancy
ClassesSorcerer, Wizard
Ritual?No
DurationInstantaneous
ComponentsV, S, M (a bit of sponge)
Cast Time1 Action
Range150 feet

Description

You draw the moisture from every creature in a 30-foot cube centered on a point you choose within range. Each creature in that area must make a Constitution saving throw. Constructs and undead aren’t affected, and plants and water elementals make this saving throw with disadvantage. A creature takes 12d8 necrotic damage on a failed save, or half as much damage on a successful one.

Nonmagical plants in the area that aren’t creatures, such as trees and shrubs, wither and die instantly.